Richard
Free Game/Prototype: The Cellular Level

Our very first project. This was never actually released as a proper game and is still essentially just an early prototype. But it is playable at least and served as a useful learning experience (plus the soundtrack is a bit good).
The Cellular Level is a casually paced eat-em-up (in a similar vein as Feeding Frenzy or Flow).
Use your finger (or mouse) to guide your cell through a microscopic world.
Eat amoebas and food particles to increase your biomass and spend this organic matter on evolutions (upgrades) to improve your cell’s abilities.
Avoid eating inorganic matter and steer clear of other hostile cells that threaten to steal your biomass.
The objective of the game is to get as big as possible as fast as possible.
Difficulty increases with your size, but does not decrease when you shrink.
Download for free on itch.io.